Shadowrun Street Magic. Catalyst Game Labs

Shadowrun Street Magic


Shadowrun.Street.Magic.pdf
ISBN: 9781934857113 | 192 pages | 5 Mb


Download Shadowrun Street Magic



Shadowrun Street Magic Catalyst Game Labs
Publisher: InMediaRes Productions



Version 3.1 of the Shadowrun files is now available HL - Shadowrun. This supplement is the core magic book for Shadowrun, Fourth Edition. You're a shadowrunner — a deniable asset, a corporate pawn — using bleeding-edge science and magic to make your meat body and mind better-than-flesh. And remember the old street proverb: shoot straight, conserve ammo, and never, ever cut a deal with a dragon [unless it's The Wandering Dragon ;) ]. We've been waiting for Shadowrun: Street Magic for what seems like an eternity! Instead, I found my way to tabletop gaming through Shadowrun. Of myth and legend walk among us while megacorps bleed the world dry. The sample characters would give errors when loaded without the Street Magic package being active. Stay on the edge, and you may survive another 'run on the mean sprawl streets. I loved the blend of cyberpunk and magic, the noir mystery, the action, the works. The rules of our power system–whether we have superpowers (like Champions / Heroes), magic, or psionic abilities–must be well established enough that the players know how to use them and combat them during the course of play. I played the SNES Shadowrun game and pretty much fell in love with it. These are the things we need to think about when worldbuilding for our RPG.

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